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Wrath

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Contents

Statistics

Wrath
Rank 1

13% of base Mana30 yd range

Requires Moonkin Form
Causes 17 to 19 Nature damage to the target.

Cost13% of base ManaDurationn/a
Range30 yardsSchoolNature
Cast Time1.5 secsMechanic
Cooldownn/aDispel TypeNone

Wrath
Rank 2

13% of base Mana30 yd range

Requires Moonkin Form
Causes 32 to 36 Nature damage to the target.

Cost13% of base ManaDurationn/a
Range30 yardsSchoolNature
Cast Time1.7 secsMechanic
Cooldownn/aDispel TypeNone

Wrath
Rank 3

13% of base Mana30 yd range

Requires Moonkin Form
Causes 49 to 57 Nature damage to the target.

Cost13% of base ManaDurationn/a
Range30 yardsSchoolNature
Cast Time2 secsMechanic
Cooldownn/aDispel TypeNone

Wrath
Rank 4

13% of base Mana30 yd range

Requires Moonkin Form
Causes 68 to 78 Nature damage to the target.

Cost13% of base ManaDurationn/a
Range30 yardsSchoolNature
Cast Time2 secsMechanic
Cooldownn/aDispel TypeNone

Wrath
Rank 5

13% of base Mana30 yd range

Requires Moonkin Form
Causes 130 to 148 Nature damage to the target.

Cost13% of base ManaDurationn/a
Range30 yardsSchoolNature
Cast Time2 secsMechanic
Cooldownn/aDispel TypeNone

Wrath
Rank 6

13% of base Mana30 yd range

Requires Moonkin Form
Causes 169 to 191 Nature damage to the target.

Cost13% of base ManaDurationn/a
Range30 yardsSchoolNature
Cast Time2 secsMechanic
Cooldownn/aDispel TypeNone

Wrath
Rank 7

13% of base Mana30 yd range

Requires Moonkin Form
Causes 215 to 241 Nature damage to the target.

Cost13% of base ManaDurationn/a
Range30 yardsSchoolNature
Cast Time2 secsMechanic
Cooldownn/aDispel TypeNone

Wrath
Rank 8

13% of base Mana30 yd range

Requires Moonkin Form
Causes 306 to 344 Nature damage to the target.

Cost13% of base ManaDurationn/a
Range30 yardsSchoolNature
Cast Time2 secsMechanic
Cooldownn/aDispel TypeNone

Wrath
Rank 9

13% of base Mana30 yd range

Requires Moonkin Form
Causes 397 to 447 Nature damage to the target.

Cost13% of base ManaDurationn/a
Range30 yardsSchoolNature
Cast Time2 secsMechanic
Cooldownn/aDispel TypeNone

Wrath
Rank 10

11% of base Mana30 yd range

Requires Moonkin Form
Causes 431 to 485 Nature damage to the target.

Cost11% of base ManaDurationn/a
Range30 yardsSchoolNature
Cast Time2 secsMechanic
Cooldownn/aDispel TypeNone

Talent Improvements

Balance Tree

Talent: Nature's Reach
Effect: Increases the range of your Balance spells and Faerie Fire (Feral) ability by a %.
Statistics: Rank 1 = 10%, Rank 2 = 20%.

Talent: Lunar Guidance
Effect: Increases your spell damage and healing by a % of your total Intellect.
Statistics: Rank 1 = +8%, Rank 2 = +16%, Rank 3 = +25%.

Talent: Starlight Wrath
Effect: Reduces the cast time of your Wrath and Starfire spells.
Statistics: Rank 1 = -0.1 sec, Rank 2 = -0.2 sec, Rank 3 = -0.3 sec, Rank 4 = -0.4 sec, Rank 5 = -0.5 sec.

Talent: Focused Starlight
Effect: Increases the critical strike chance of your Wrath and Starfire spells by a %.
Statistics: Rank 1 = +2%, Rank 2 = +4%.

Talent: Vengeance Paladin
Effect: Gives you a bonus to Physical Damage and Holy Damage you deal for 15 sec after dealing a Critical Strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
Statistics: Rank 1 = +5% damage, Rank 2 = +10%, Rank 3 = +15%.

Talent: Moonglow
Effect: Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by a %.
Statistics: Rank 1 = 3%, Rank 2 = 6%, Rank 3 = 9%.

Talent: Moonfury
Effect: Increases the damage done by your Starfire, Moonfire and Wrath spells by a %.
Statistics: Rank 1 = 2%, Rank 2 = 4%, Rank 3 = 6%, Rank 4 = 8%, Rank 5 = 10%.

Talent: Wrath of Cenarius
Effect: Your Starfire spell gains an additional % and your Wrath gains an additional % of your bonus damage effects.
Statistics: Rank 1 = Starfire +4% and Wrath +2%, Rank 2 = Starfire +8% and Wrath +4%, Rank 3 = Starfire +12% and Wrath +6%, Rank 4 = Starfire +16% and Wrath +8%, Rank 5 = Starfire +20% and Wrath +10%.

Restoration Tree

Talent: Nature's Swiftness
Effect:When activated, your next Nature spell becomes an instant cast spell.
Statistics: N/A

Talent: Intensity
Effect: Allows a % of your Mana regeneration to continue while casting and causes your Enrage ability to instantly generate rage.
Statistics: Rank 1 = +5% and 4 Rage, Rank 2 = +10% and 7 Rage, Rank 3 = +15% and 10 Rage.

Talent: Subtlety
Effect: Reduces the threat generated by your spells by a % and reduces the chance your spells will be dispelled by a %.
Statistics: Rank 1 = -4% threat and -6% dispel chance, Rank 2 = -8% threat and -12% dispel chance, Rank 3 = -12% threat and -18% dispel chance, Rank 4 = -16% threat and -24% dispel chance, Rank 5 = -20% threat and -30% dispel chance.

Talent: Natural Perfection
Effect: Your critical strike chance with all spells is increased by a % and melee and ranged critical strikes against you cause a % less damage.
Statistics: Rank 1 = +1% spell crit chance and -4% damage, Rank 2 = +2% spell crit chance and -7% damage, Rank 3 = +3% spell crit chance and -10% damage.

Threat Level

This skill causes a moderate amount of Threat.

Uses in PvP

Please feel free to add a bullet list of uses within PvP or editorial if you have more to say. What use is it against other builds, what skills can it be used to counteract or prevent. What skills does it work well in combination with.

Uses in PvE

Please feel free to add a bullet list of uses within PvE or editorial if you have more to say. Which creatures/bosses in particular is it useful against. What skills does it work well in combination with.