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Seal of the Crusader

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Contents

Statistics

Multiple matches: 21082
Multiple matches: 20162
Multiple matches: 20305
Multiple matches: 20306
Multiple matches: 20307
Multiple matches: 20308
Multiple matches: 27158


Talent Improvements

Holy Tree

Talent: Improved Seal of Righteousness
Effect: Increases the damage done by your Seal of Righteousness and Judgement of Righteousness.
Statistics: Rank 1 = +3%, Rank 2 = +6%, Rank 3 = +9%, Rank 4 = +12%, Rank 5 = +15%.

Talent: Holy Power
Effect: Increases the Critical Effect chance of your Holy spells.
Statistics: Rank 1 = +1% critical, Rank 2 = +2%, Rank 3 = +3%, Rank 4 = +4%, Rank 5 = +5%.

Talent: Divine Illumination Talent
Effect: Reduces the mana cost of all spells by 50% for 15 sec.
Statistics: N/A.

Protection Tree

Talent: Precision Paladin
Effect: Increases your chance to hit with melee weapons.
Statistics: Rank 1 = +1%, Rank 2 = +2%, Rank 3 = +3%, Rank 4 = +4%, Rank 5 = +5%.

Talent: Improved Righteous Fury
Effect: While Righteous Fury is active, all damage taken is reduced and increases the amount of Threat generated by your Righteous Fury.
Statistics: Rank 1 = -2% damage and +16% trheat, Rank 2 = -4% damage and +33% threat, Rank 3 = -6% damage and +50% threat.

Talent: Stoicism
Effect: Increases your resistance to Stun effects and reduces the chance your spells will be dispelled.
Statistics: Rank 1 = +5% stun resist and +15% dispel resist, Rank 2 = +10% stun resist and +30% dispel resist.

Talent: Reckoning
Effect: Gives you a chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
Statistics: Rank 1 = +2%, Rank 2 = +4%, Rank 3 = +6%, Rank 4 = +8%, Rank 5 = +10%.

Talent: One-Handed Weapon Specialization Paladin
Effect: Increases all damage you deal when a one-handed melee weapon is equipped.
Statistics: Rank 1 = +1% damage, Rank 2 = +2%, Rank 3 = +3%, Rank 4 = +4%, Rank 5 = +5%.

Talent: Holy Shield Talent
Effect: Increases chance to Block by 30% for 10 sec and deals 59 Holy Damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
Statistics: Rank 2 and above is considered a skill, details of which can be found on the Holy Shield Skill page.

Talent: Improved Holy Shield
Effect: Increases damage caused by your Holy Shield and increases the number of charges of your Holy Shield.
Statistics: Rank 1 = +10% damage and +2 charges, Rank 2 = +20% damage and +4 charges.

Retribution Tree

Talent: Improved Blessing of Might
Effect: Increases the Attack Power bonus of your Blessing of Might.
Statistics: Rank 1 = +4%, Rank 2 = +8%, Rank 3 = +12%, Rank 4 = +16%, Rank 5 = +20%.

Talent: Benediction
Effect: Reduces the Mana cost of your Judgement and Seal spells.
Statistics: Rank 1 = -3% Mana cost, Rank 2 = -6%, Rank 3 = -9%, Rank 4 = -12%, Rank 5 = -15%.

Talent: Improved Judgement
Effect: Decreases the cooldown of your Judgement spell.
Statistics: Rank 1 = -1 sec, Rank 2 = -2 sec.

Talent: Improved Seal of the Crusader
Effect: Increases the melee Attack Power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader.
Statistics: Rank 1 = +5%, Rank 2 = +10%, Rank 3 = +15%.

Talent: Conviction
Effect: Increases your chance to get a Critical Strike with melee weapons.
Statistics: Rank 1 = +1%, Rank 2 = +2%, Rank 3 = +3%, Rank 4 = +4%, Rank 5 = +5%.

Talent: Seal of Command Talent
Effect: Gives the Paladin a chance to deal additional Holy Damage equal to 70% of normal Weapon Damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.

Unleashing this Seal's energy will judge an enemy, instantly causing 46 to 54 Holy Damage, 93 to 101 if the target is stunned or incapacitated.
Statistics: Rank 2 and above is considered a skill, details of which can be found on the Seal of Command Skill page.

Talent: Crusade
Effect: Increases all damage caused against Humanoids, Demons, Undead and Elementals.
Statistics: Rank 1 = +1% damage, Rank 2 = +2%, Rank 3 = +3%, Rank 4 = +4%, Rank 5 = +5%.

Talent: Two-Handed Weapon Specialization
Effect: Increases the damage you deal with two-handed melee weapons.
Statistics: Rank 1 = +2%, Rank 2 = +4%, Rank 3 = +6%.

Talent: Sanctity Aura
Effect: Increases Holy Damage done by Party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
Statistics: N/A.

Talent: Improved Sanctity Aura
Effect: Increasing the amount of Damage caused by targets affected by Sanctity Aura.
Statistics: Rank 1 = +1%, Rank 2 = +2%.

Talent: Vengeance Paladin
Effect: Gives you a bonus to Physical Damage and Holy Damage you deal for 15 sec after dealing a Critical Strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
Statistics: Rank 1 = +5% damage, Rank 2 = +10%, Rank 3 = +15%.

Talent: Sanctified Judgement
Effect: Gives your Judgement spell a chance to return 50% of the mana cost of the judged seal.
Statistics: Rank 1 = +33%, Rank 2 = +66%, Rank 3 = +100%.

Talent: Sanctified Crusader
Effect: In addition to the normal effect, your Judgement of the Crusader spell will also increase the Critical Strike chance of all attacks made against that target.
Statistics: Rank 1 = +1%, Rank 2 = +2%, Rank 3 = +3%.

Talent: Fanaticism
Effect: Increases the Critical Strike chance of all Judgements capable of a Critical Hit.
Statistics: Rank 1 = +3%, Rank 2 = +6%, Rank 3 = +9%, Rank 4 = +12%, Rank 5 = +15%.

Talent: Crusader Strike Talent
Effect: A instant strike that causes weapon damage plus part of your Holy Spell Damage and refreshes all Judgements on the target.
Statistics: Rank 1 = Weapon Damage + 10%

Threat Level

This skill generates Moderate Threat.

Uses in PvP

Uses in PvE

Other Facts

  • This Seal is often interpreted as totally useless due to it's tooltip.
  • The Seal works like this:
    • It increases Attack Speed by 40% (40% more swings in the same time).
    • It decreases DPS by 40% (just taking away the DPS increase from the Attack Speed change).
    • It adds some Attack Power, so in the end, you will do more damage with this Seal, than with no Seal at all.
  • It is nearly useless, but not completely.