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Seal of Command Skill

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Contents

Statistics

Seal of Command
14% of base Mana
Gives the Paladin a chance to deal [0.56 * mw] to [0.56 * MW] additional Holy damage. Only one Seal can be active on the Paladin at any one time. Lasts 2 min.

Unleashing this Seal's energy will judge an enemy, instantly causing [0.30 * mw + 0.2 * AP + 0.32 * SPH] to [0.30 * MW + 0.2 * AP + 0.32 * SPH] Holy damage. This attack will always be a critical strike if the target is stunned or incapacitated.

Cost14% of base ManaDuration2 mins
RangeSelfSchoolHoly
Cast TimeInstantMechanic
Cooldownn/aDispel TypeMagic
Multiple matches: 20915
Multiple matches: 20918
Multiple matches: 20919
Multiple matches: 20920
Multiple matches: 27170


Talent Improvements

Holy Tree

Talent: Holy Power
Effect: Increases the Critical Effect chance of your Holy spells.
Statistics: Rank 1 = +1% critical, Rank 2 = +2%, Rank 3 = +3%, Rank 4 = +4%, Rank 5 = +5%.

Talent: Divine Illumination Talent
Effect: Reduces the mana cost of all spells by 50% for 15 sec.
Statistics: N/A.

Protection Tree

Talent: Precision Paladin
Effect: Increases your chance to hit with melee weapons.
Statistics: Rank 1 = +1%, Rank 2 = +2%, Rank 3 = +3%, Rank 4 = +4%, Rank 5 = +5%.

Talent: Improved Righteous Fury
Effect: While Righteous Fury is active, all damage taken is reduced and increases the amount of Threat generated by your Righteous Fury.
Statistics: Rank 1 = -2% damage and +16% trheat, Rank 2 = -4% damage and +33% threat, Rank 3 = -6% damage and +50% threat.

Talent: Stoicism
Effect: Increases your resistance to Stun effects and reduces the chance your spells will be dispelled.
Statistics: Rank 1 = +5% stun resist and +15% dispel resist, Rank 2 = +10% stun resist and +30% dispel resist.

Talent: Improved Hammer of Justice
Effect: Decreases the Cooldown of your Hammer of Justice spell.
Statistics: Rank 1 = 5 sec, Rank 2 = 10 sec, Rank 3 = 15 sec.

Talent: Reckoning
Effect: Gives you a chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
Statistics: Rank 1 = +2%, Rank 2 = +4%, Rank 3 = +6%, Rank 4 = +8%, Rank 5 = +10%.

Talent: One-Handed Weapon Specialization Paladin
Effect: Increases all damage you deal when a one-handed melee weapon is equipped.
Statistics: Rank 1 = +1% damage, Rank 2 = +2%, Rank 3 = +3%, Rank 4 = +4%, Rank 5 = +5%.

Retribution Tree

Talent: Improved Blessing of Might
Effect: Increases the Attack Power bonus of your Blessing of Might.
Statistics: Rank 1 = +4%, Rank 2 = +8%, Rank 3 = +12%, Rank 4 = +16%, Rank 5 = +20%.

Talent: Benediction
Effect: Reduces the Mana cost of your Judgement and Seal spells.
Statistics: Rank 1 = -3% Mana cost, Rank 2 = -6%, Rank 3 = -9%, Rank 4 = -12%, Rank 5 = -15%.

Talent: Improved Judgement
Effect: Decreases the cooldown of your Judgement spell.
Statistics: Rank 1 = -1 sec, Rank 2 = -2 sec.

Talent: Improved Seal of the Crusader
Effect: Increases the melee Attack Power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader.
Statistics: Rank 1 = +5%, Rank 2 = +10%, Rank 3 = +15%.

Talent: Conviction
Effect: Increases your chance to get a Critical Strike with melee weapons.
Statistics: Rank 1 = +1%, Rank 2 = +2%, Rank 3 = +3%, Rank 4 = +4%, Rank 5 = +5%.

Talent: Two-Handed Weapon Specialization
Effect: Increases the damage you deal with two-handed melee weapons.
Statistics: Rank 1 = +2%, Rank 2 = +4%, Rank 3 = +6%.

Talent: Sanctity Aura
Effect: Increases Holy Damage done by Party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
Statistics: N/A.

Talent: Improved Sanctity Aura
Effect: Increasing the amount of Damage caused by targets affected by Sanctity Aura.
Statistics: Rank 1 = +1%, Rank 2 = +2%.

Talent: Vengeance Paladin
Effect: Gives you a bonus to Physical Damage and Holy Damage you deal for 15 sec after dealing a Critical Strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
Statistics: Rank 1 = +5% damage, Rank 2 = +10%, Rank 3 = +15%.

Talent: Sanctified Judgement
Effect: Gives your Judgement spell a chance to return 50% of the mana cost of the judged seal.
Statistics: Rank 1 = +33%, Rank 2 = +66%, Rank 3 = +100%.

Talent: Sanctified Crusader
Effect: In addition to the normal effect, your Judgement of the Crusader spell will also increase the Critical Strike chance of all attacks made against that target.
Statistics: Rank 1 = +1%, Rank 2 = +2%, Rank 3 = +3%.

Talent: Repentance Talent
Effect: Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Statistics: N/A.

Talent: Fanaticism
Effect: Increases the Critical Strike chance of all Judgements capable of a Critical Hit.
Statistics: Rank 1 = +3%, Rank 2 = +6%, Rank 3 = +9%, Rank 4 = +12%, Rank 5 = +15%.

Talent: Crusader Strike Talent
Effect: A instant strike that causes weapon damage plus part of your Holy Spell Damage and refreshes all Judgements on the target.
Statistics: Rank 1 = Weapon Damage + 10%


Threat Level

This skill generates Negligible Threat.

Uses in PvP

Uses in PvE

Other Facts

  • Highly unreliable.
  • About 7 PPM.
  • Slow weapons are ALWAYS better with this Seal. The optimum is 4.0 speed.