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Statistics
Rupture
Rank 1
Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point:
1 point : 40 damage over 8 secs
2 points: 60 damage over 10 secs
3 points: 84 damage over 12 secs
4 points: 112 damage over 14 secs
5 points: 144 damage over 16 secs
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|
| Cost | 25 Energy | Duration | 6 secs |
| Range | 5 yards | School | Physical |
| Cast Time | Instant | Mechanic | Bleeding |
| Cooldown | | Dispel Type | None |
|
Rupture
Rank 2
Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point:
1 point : 60 damage over 8 secs
2 points: 90 damage over 10 secs
3 points: 126 damage over 12 secs
4 points: 168 damage over 14 secs
5 points: 216 damage over 16 secs
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|
| Cost | 25 Energy | Duration | 6 secs |
| Range | 5 yards | School | Physical |
| Cast Time | Instant | Mechanic | Bleeding |
| Cooldown | | Dispel Type | None |
|
Rupture
Rank 3
Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point:
1 point : 88 damage over 8 secs
2 points: 130 damage over 10 secs
3 points: 180 damage over 12 secs
4 points: 238 damage over 14 secs
5 points: 304 damage over 16 secs
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|
| Cost | 25 Energy | Duration | 6 secs |
| Range | 5 yards | School | Physical |
| Cast Time | Instant | Mechanic | Bleeding |
| Cooldown | | Dispel Type | None |
|
Rupture
Rank 4
Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point:
1 point : 128 damage over 8 secs
2 points: 185 damage over 10 secs
3 points: 252 damage over 12 secs
4 points: 329 damage over 14 secs
5 points: 416 damage over 16 secs
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|
| Cost | 25 Energy | Duration | 6 secs |
| Range | 5 yards | School | Physical |
| Cast Time | Instant | Mechanic | Bleeding |
| Cooldown | | Dispel Type | None |
|
Rupture
Rank 5
Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point:
1 point : 176 damage over 8 secs
2 points: 255 damage over 10 secs
3 points: 348 damage over 12 secs
4 points: 455 damage over 14 secs
5 points: 576 damage over 16 secs
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|
| Cost | 25 Energy | Duration | 6 secs |
| Range | 5 yards | School | Physical |
| Cast Time | Instant | Mechanic | Bleeding |
| Cooldown | | Dispel Type | None |
|
Rupture
Rank 6
Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point:
1 point : 272 damage over 8 secs
2 points: 380 damage over 10 secs
3 points: 504 damage over 12 secs
4 points: 644 damage over 14 secs
5 points: 800 damage over 16 secs
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|
| Cost | 25 Energy | Duration | 6 secs |
| Range | 5 yards | School | Physical |
| Cast Time | Instant | Mechanic | Bleeding |
| Cooldown | | Dispel Type | None |
|
Rupture
Rank 7
Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point:
1 point : 324 damage over 8 secs
2 points: 460 damage over 10 secs
3 points: 618 damage over 12 secs
4 points: 798 damage over 14 secs
5 points: 1000 damage over 16 secs
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|
| Cost | 25 Energy | Duration | 6 secs |
| Range | 5 yards | School | Physical |
| Cast Time | Instant | Mechanic | Bleeding |
| Cooldown | | Dispel Type | None |
|
Talent Improvements
Assassination Tree
Talent: Ruthlessness
Effect: Gives your Finishing Moves a chance to add a Combo Point to your target.
Statistics: Rank 1 = 20%, Rank 2 = 40%, Rank 3 = 60%.
Talent: Murder
Effect: Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets.
Statistics: Rank 1 = +1%, Rank 2 = +2%.
Talent: Relentless Strikes
Effect: Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
Statistics: N/A.
Talent: Find Weakness
Effect: Your finishing moves increase the damage of all your offensive abilities for 10 sec.
Statistics: Rank 1 = +2%, Rank 2 = +4%, Rank 3 = +6%, Rank 4 = +8%, Rank 5 = +10%.
Combat Tree
Talent: Precision Rogue
Effect: Increases your chance to hit with melee weapons.
Statistics: Rank 1 = +1%, Rank 2 = +2%, Rank 3 = +3%, Rank 4 = +4%, Rank 5 = +5%.
Talent: Surprise Attacks
Effect: Your Finishing Moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
Statistics: N/A.
Subtelity Tree
Talent: Serrated Blades
Effect: Causes your attacks to ignore part of your target's Armor and increases the damage dealt by your Rupture ability. The amount of Armor reduced increases with your level.
Statistics: Rank 1 = -186 Armor / +10% damage, Rank 2 = -373 Armor / +20% damage, Rank 3 = -560 Armor / +30% damage.
Talent: Master of Subtlety
Effect: Attacks made while stealthed and for 6 seconds after breaking stealth cause additional damage.
Statistics: Rank 1 = +4%, Rank 2 = +7%, Rank 3 = +10%.
Talent: Deadliness
Effect: Increases your Attack Power.
Statistics: Rank 1 = +2%, Rank 2 = +4%, Rank 3 = +6%, Rank 4 = +8%, Rank 5 = +10%.
Threat Level
This skill generates Medium Threat.
Uses in PvP
Please feel free to add a bullet list of uses within PvP or editorial if you have more to say. What use is it against other builds, what skills can it be used to counteract or prevent. What skills does it work well in combination with.
Uses in PvE
Please feel free to add a bullet list of uses within PvE or editorial if you have more to say. Which creatures/bosses in particular is it useful against. What skills does it work well in combination with.
Other Facts
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