Personal tools

ADVERTISEMENT

Lay on Hands

From WoW: IncGamers World of Warcraft Wiki

Jump to: navigation, search

Contents

Statistics

Lay on Hands
Rank 1
40 yd range
Heals a friendly target for an amount equal to the Paladin's maximum health. Drains all of the Paladin's remaining mana when used.

Cost0 ManaDuration
Range40 yardsSchoolHoly
Cast TimeInstantMechanic
Cooldown1 hourDispel TypeNone

Lay on Hands
Rank 2
40 yd range
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining mana when used.

Cost0 ManaDuration
Range40 yardsSchoolHoly
Cast TimeInstantMechanic
Cooldown1 hourDispel TypeNone

Lay on Hands
Rank 3
40 yd range
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining mana when used.

Cost0 ManaDuration
Range40 yardsSchoolHoly
Cast TimeInstantMechanic
Cooldown1 hourDispel TypeNone

Lay on Hands
Rank 4
40 yd range
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 900 of their mana. Drains all of the Paladin's remaining mana when used.

Cost0 ManaDuration
Range40 yardsSchoolHoly
Cast TimeInstantMechanic
Cooldown1 hourDispel TypeNone

Talent Improvements

Holy Tree

Talent: Improved Lay on Hands
Effect: Gives the target of your Lay on Hands spell a bonus to their Armor value from items for 2 min and the cooldown for the spell is reduced.
Statistics: Rank 1 = +15% Armor and -10 min cooldown, Rank 2 = +30% Armor and -20 min cooldown.

Talent: Holy Power
Effect: Increases the Critical Effect chance of your Holy spells.
Statistics: Rank 1 = +1% critical, Rank 2 = +2%, Rank 3 = +3%, Rank 4 = +4%, Rank 5 = +5%.

Talent: Holy Guidance
Effect: Increases your Spell Damage and Healing of your total Intellect.
Statistics: Rank 1 = +7% damage/healing, Rank 2 = +14%, Rank 3 = +21%, Rank 4 = +28%, Rank 5 = +35%.

Protection Tree

None.

Retribution Tree

None.

Threat Level

This skill generates Moderate Threat.

Uses in PvP

  • Can not be used in the Arena.
  • In Outdoor PvP and Battlegrounds, it is a good "last resort" if you do not want to die. Reccomended to use when able to. Rarely worth saving for a better time as it has so long cooldown.

Uses in PvE

  • Good to use as a last resort when you are low on mana, either on yourself or the Tank.
  • Can be well worth it to keep the spell off it's cooldown to worst possible scenario.

Other Facts

  • At lvl 70 this spell rarely heals for less than 9,000 Hit Points, so even if the Threat is applied normally, the amount of healing can be a shock for a Tank anyway.