From WoW: IncGamers World of Warcraft Wiki
Statistics
Lay on Hands
Rank 1
40 yd range
Heals a friendly target for an amount equal to the Paladin's maximum health. Drains all of the Paladin's remaining mana when used.
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| Cost | 0 Mana | Duration | |
| Range | 40 yards | School | Holy |
| Cast Time | Instant | Mechanic | |
| Cooldown | 1 hour | Dispel Type | None |
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Lay on Hands
Rank 2
40 yd range
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining mana when used.
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| Cost | 0 Mana | Duration | |
| Range | 40 yards | School | Holy |
| Cast Time | Instant | Mechanic | |
| Cooldown | 1 hour | Dispel Type | None |
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Lay on Hands
Rank 3
40 yd range
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining mana when used.
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| Cost | 0 Mana | Duration | |
| Range | 40 yards | School | Holy |
| Cast Time | Instant | Mechanic | |
| Cooldown | 1 hour | Dispel Type | None |
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Lay on Hands
Rank 4
40 yd range
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 900 of their mana. Drains all of the Paladin's remaining mana when used.
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| Cost | 0 Mana | Duration | |
| Range | 40 yards | School | Holy |
| Cast Time | Instant | Mechanic | |
| Cooldown | 1 hour | Dispel Type | None |
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Talent Improvements
Holy Tree
Talent: Improved Lay on Hands
Effect: Gives the target of your Lay on Hands spell a bonus to their Armor value from items for 2 min and the cooldown for the spell is reduced.
Statistics: Rank 1 = +15% Armor and -10 min cooldown, Rank 2 = +30% Armor and -20 min cooldown.
Talent: Holy Power
Effect: Increases the Critical Effect chance of your Holy spells.
Statistics: Rank 1 = +1% critical, Rank 2 = +2%, Rank 3 = +3%, Rank 4 = +4%, Rank 5 = +5%.
Talent: Holy Guidance
Effect: Increases your Spell Damage and Healing of your total Intellect.
Statistics: Rank 1 = +7% damage/healing, Rank 2 = +14%, Rank 3 = +21%, Rank 4 = +28%, Rank 5 = +35%.
Protection Tree
None.
Retribution Tree
None.
Threat Level
This skill generates Moderate Threat.
Uses in PvP
- Can not be used in the Arena.
- In Outdoor PvP and Battlegrounds, it is a good "last resort" if you do not want to die. Reccomended to use when able to. Rarely worth saving for a better time as it has so long cooldown.
Uses in PvE
- Good to use as a last resort when you are low on mana, either on yourself or the Tank.
- Can be well worth it to keep the spell off it's cooldown to worst possible scenario.
Other Facts
- At lvl 70 this spell rarely heals for less than 9,000 Hit Points, so even if the Threat is applied normally, the amount of healing can be a shock for a Tank anyway.