From wow.incgamers.com
Statistics
Immolation Trap
Rank 1
13% of base Mana
Place a fire trap that will burn the first enemy to approach for [RAP * 0.1 + 105] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
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| Cost | 13% of base Mana | Duration | 60 secs |
| Range | Self | School | Fire |
| Cast Time | Instant | Mechanic | |
| Cooldown | 30 secs | Dispel Type | None |
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Immolation Trap
Rank 2
13% of base Mana
Place a fire trap that will burn the first enemy to approach for [RAP * 0.1 + 215] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
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| Cost | 13% of base Mana | Duration | 60 secs |
| Range | Self | School | Fire |
| Cast Time | Instant | Mechanic | |
| Cooldown | 30 secs | Dispel Type | None |
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Immolation Trap
Rank 3
13% of base Mana
Place a fire trap that will burn the first enemy to approach for [RAP * 0.1 + 340] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
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| Cost | 13% of base Mana | Duration | 60 secs |
| Range | Self | School | Fire |
| Cast Time | Instant | Mechanic | |
| Cooldown | 30 secs | Dispel Type | None |
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Immolation Trap
Rank 4
13% of base Mana
Place a fire trap that will burn the first enemy to approach for [RAP * 0.1 + 510] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
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| Cost | 13% of base Mana | Duration | 60 secs |
| Range | Self | School | Fire |
| Cast Time | Instant | Mechanic | |
| Cooldown | 30 secs | Dispel Type | None |
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Immolation Trap
Rank 5
13% of base Mana
Place a fire trap that will burn the first enemy to approach for [RAP * 0.1 + 690] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
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| Cost | 13% of base Mana | Duration | 60 secs |
| Range | Self | School | Fire |
| Cast Time | Instant | Mechanic | |
| Cooldown | 30 secs | Dispel Type | None |
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Immolation Trap
Rank 6
9% of base Mana
Place a fire trap that will burn the first enemy to approach for [RAP * 0.1 + 985] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
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| Cost | 9% of base Mana | Duration | 60 secs |
| Range | Self | School | Fire |
| Cast Time | Instant | Mechanic | |
| Cooldown | 30 secs | Dispel Type | None |
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Talent Improvements
Survival Tree
Talent: Entrapment
Effect: Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a % chance to entrap the target, preventing them from moving for 4 sec.
Statistics: Rank 1 = 8%, Rank 2 = 16%, Rank 3 = 25%.
Talent: Trap Mastery
Effect: Decreases the chance enemies will resist trap effects by a %.
Statistics: Rank 1 = 5%, Rank 2 = 10%.
Talent: Resourcefulness
Effect: Reduces the mana cost of all traps and melee abilities by a % and reduces the cooldown of all traps.
Statistics: Rank 1 = -20% mana cost and -2 sec cooldown, Rank 2 = -40% mana cost and -4 sec cooldown, Rank 3 = -60% mana cost and -6 sec cooldown.
Talent: Clever Traps
Effect: Increases the duration of Freezing and Frost trap effects, the damage of Immolation and Explosive trap effects, and the number of snakes summoned from Snake Traps by a %.
Statistics: Rank 1 = 15%, Rank 2 = 30%.
Threat Level
This skill causes a moderate amount of Threat.
Uses in PvP
Please feel free to add a bullet list of uses within PvP or editorial if you have more to say. What use is it against other builds, what skills can it be used to counteract or prevent. What skills does it work well in combination with.
Uses in PvE
Please feel free to add a bullet list of uses within PvE or editorial if you have more to say. Which creatures/bosses in particular is it useful against. What skills does it work well in combination with.