From wow.incgamers.com
Statistics
Hurricane
Rank 1
| 91% of base Mana | 30 yd range |
Requires Moonkin Form
Creates a violent storm in the target area causing 100 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
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| Cost | 91% of base Mana | Duration | 10 secs |
| Range | 30 yards | School | Nature |
| Cast Time | Instant | Mechanic | |
| Cooldown | n/a | Dispel Type | None |
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Hurricane
Rank 2
| 91% of base Mana | 30 yd range |
Requires Moonkin Form
Creates a violent storm in the target area causing 142 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
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| Cost | 91% of base Mana | Duration | 10 secs |
| Range | 30 yards | School | Nature |
| Cast Time | Instant | Mechanic | |
| Cooldown | n/a | Dispel Type | None |
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Hurricane
Rank 3
| 91% of base Mana | 30 yd range |
Requires Moonkin Form
Creates a violent storm in the target area causing 190 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
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| Cost | 91% of base Mana | Duration | 10 secs |
| Range | 30 yards | School | Nature |
| Cast Time | Instant | Mechanic | |
| Cooldown | n/a | Dispel Type | None |
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Hurricane
Rank 4
| 81% of base Mana | 30 yd range |
Requires Moonkin Form
Creates a violent storm in the target area causing 303 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
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| Cost | 81% of base Mana | Duration | 10 secs |
| Range | 30 yards | School | Nature |
| Cast Time | Instant | Mechanic | |
| Cooldown | n/a | Dispel Type | None |
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Talent Improvements
Balance Tree
Talent: Nature's Reach
Effect: Increases the range of your Balance spells and Faerie Fire (Feral) ability by a %.
Statistics: Rank 1 = 10%, Rank 2 = 20%.
Talent: Lunar Guidance
Effect: Increases your spell damage and healing by a % of your total Intellect.
Statistics: Rank 1 = +8%, Rank 2 = +16%, Rank 3 = +25%.
Talent: Balance of Power
Effect: Increases your chance to hit with all spells and reduces the chance you'll be hit by spells by a %.
Statistics: Rank 1 = 2%, Rank 2 = 4%
Restoration Tree
Talent: Intensity
Effect: Allows a % of your Mana regeneration to continue while casting and causes your Enrage ability to instantly generate rage.
Statistics: Rank 1 = +5% and 4 Rage, Rank 2 = +10% and 7 Rage, Rank 3 = +15% and 10 Rage.
Talent: Subtlety
Effect: Reduces the threat generated by your spells by a % and reduces the chance your spells will be dispelled by a %.
Statistics: Rank 1 = -4% threat and -6% dispel chance, Rank 2 = -8% threat and -12% dispel chance, Rank 3 = -12% threat and -18% dispel chance, Rank 4 = -16% threat and -24% dispel chance, Rank 5 = -20% threat and -30% dispel chance.
Talent: Natural Perfection
Effect: Your critical strike chance with all spells is increased by a % and melee and ranged critical strikes against you cause a % less damage.
Statistics: Rank 1 = +1% spell crit chance and -4% damage, Rank 2 = +2% spell crit chance and -7% damage, Rank 3 = +3% spell crit chance and -10% damage.
Threat Level
This skill causes a moderate amount of Threat.
Uses in PvP
Please feel free to add a bullet list of uses within PvP or editorial if you have more to say. What use is it against other builds, what skills can it be used to counteract or prevent. What skills does it work well in combination with.
Uses in PvE
Please feel free to add a bullet list of uses within PvE or editorial if you have more to say. Which creatures/bosses in particular is it useful against. What skills does it work well in combination with.