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Humans

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Contents

History

Humans are one of the five races of the Alliance: Dwarves, Gnomes, Humans, Night Elves, and Draenei.


Founded Empire of Arathor in Lordaeron. Aided High Elves to banish invading Trolls from Lordaeron. High Elves taught them magic and some, using it unwisely, allowed the Burning Legion to penetrate Azeroth. Order of Tirisfal founded as a repellent. Failed to save Azeroth (the Kingdom of Stormwind) from decimation by an invading Orc army in the Human year 583. Soon after fought successfully against a Horde siege on Stormwind Keep.

The Horde persisted in their onslaught of the Humans winning more battles and took Grand Hamlet. However, a band of Human warriors counter attacked, storming Medivh's Tower killing him. The Humans were finally defeated as Orgrim Doomhammer took control of the Horde after Medivh's death taking Northshire Abbey, Goldshire and Moonbrook before finally taking Stormwind Keep and utterly defeating the Humans. The remaining Humans, led by Lord Lothar, fled across the Great Sea from Azeroth to Lordaeron. After pleading their case to King Terenas a pact was established between the seven Human nations (Azeroth, Lordaeron, Stromgarde, Kul Tiras, Gilneas, Dalaran, and Alterac) forming a single Alliance under the general command of Lothar.

Six years later, the Orcs came after them to Lordaeron and the Humans quickly enlisted the help of the High Elves of Quel'thalas, bringing them into the Alliance. The Alliance liberated much of occupied Quel'thalas with the help of The Knights of the Silver Hand, pushing the Horde back to Azeroth. Unfortunately much of the Elven kingdom was destroyed in the process. Alterac, the small mountain kingdom conspired against the Alliance, and was crushed as punishment. Lord Perenolde banished from Alliance lands.

Lord Lothar, in an attempt to end the war with the Horde, arranged a meeting with Doomhammer but was murdered. The Alliance retaliated by successfully seizing control of Blackrock Spire and The Dark Portal. Peace returned to the Northern lands but the leaders of the human nations began to question the Alliance's worth. Squabbles over the division of the now conquered lands of Alterac erupted and Deathwing in the guise as Lord Prestor tried to take control but was stopped by the dragon-mage Krasus. During the Third War some humans under the leadership of Jaina Proudmoore fled across the seas to Kalimdor, making a new home at Theramore Isle, and the Kingdom of Lordaeron was crushed by Arthas and his Scourge.

The Humans of Stormwind are a resilient breed, having survived an invasion by the savage Orcs during the First War. During the Second War, the armies of Stormwind rallied with the Alliance to reclaim their homeland of Azeroth. After the success of the Second War, Stormwind was rebuilt and Human civilization began to flourish once again throughout the southlands. With the recent invasion of the Burning Legion - which left the northern kingdom of Lordaeron in ruins - Stormwind now stands as the last bastion of human civilization. Following the heroic examples of the legendary Sir Lothar and King Llane, the defenders of Stormwind are considered to be among the fiercest warriors in the land. They stand resolute in their charge to maintain the honour and might of humanity in an ever-darkening world.

The Humans as a Playable Race

The starting area is Northshire situated in central Elwynn Forest. Farther west lies Westfall, a level 10-20 zone.

Stormwind is the Human home City.

Their mount is the Horse.

The only language Humans speak is Common.

Classes

Those who play Humans can choose from the following classes:


Racial Abilities

Perception - active
Activate to dramatically increase stealth detection - Lasts 20 sec - 3 min cooldown

The Human Spirit - passive
Increase Spirit by 5%

Diplomacy - passive
10% bonus to faction point gain

Sword Specialization - passive
Humans get +5 to Sword and Two-Handed Sword Expertise

Mace Specialization - passive
Humans get +5 to Maces and Two-Handed Maces Expertise