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Holy Wrath

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Contents

Statistics

Holy Wrath
Rank 1


24% of base Mana
Instant30 secs cooldown

Sends bolts of holy power in all directions, causing [399 + 0.07 * SPH + 0.07 * AP] to [471 + 0.07 * SPH + 0.07 * AP] Holy damage and stunning all Undead and Demon targets within 10 yds for 3 sec.

Cost24% of base ManaDuration3 secs
RangeSelfSchoolHoly
Cast TimeInstantMechanic
Cooldown30 secsDispel TypeMagic

Conjure Water
Rank 5
48% of base Mana
Conjures 2 bottles of mineral water, providing the mage and his allies with something to drink.

Conjured items disappear if logged out for more than 15 minutes.

Cost48% of base ManaDurationn/a
RangeSelfSchoolArcane
Cast Time3 secsMechanic
Cooldownn/aDispel TypeNone

Holy Wrath
Rank 3


20% of base Mana
Instant30 secs cooldown

Sends bolts of holy power in all directions, causing [777 + 0.07 * SPH + 0.07 * AP] to [913 + 0.07 * SPH + 0.07 * AP] Holy damage and stunning all Undead and Demon targets within 10 yds for 3 sec.

Cost20% of base ManaDuration3 secs
RangeSelfSchoolHoly
Cast TimeInstantMechanic
Cooldown30 secsDispel TypeMagic

Talent Improvements

Holy Tree

Talent: Purifying Power
Effect: Reduces the Mana cost of your Cleanse and Consecration spells and increases the Critical Strike chance of your Exorcism and Holy Wrath spells.
Statistics: Rank 1 = -5% mana cost and +10% crit, Rank 2 = -10% and +20%.

Talent: Holy Power
Effect: Increases the Critical Effect chance of your Holy spells.
Statistics: Rank 1 = +1% critical, Rank 2 = +2%, Rank 3 = +3%, Rank 4 = +4%, Rank 5 = +5%.

Talent: Holy Guidance
Effect: Increases your Spell Damage and Healing of your total Intellect.
Statistics: Rank 1 = +7% damage/healing, Rank 2 = +14%, Rank 3 = +21%, Rank 4 = +28%, Rank 5 = +35%.

Talent: Divine Illumination Talent
Effect: Reduces the mana cost of all spells by 50% for 15 sec.
Statistics: N/A.

Protection Tree

Talent: Improved Concentration Aura
Effect: Increases the effect of your Concentration Aura and reduces the duration of any Silence or Interrupt effect used against an affected group member. The duration reduction does not stack with any other effects.
Statistics: Rank 1 = +5% effect and -10% duration, Rank 2 = +10% effect and -20% duration, Rank 3 = +15% and -30% duration.

Talent: One-Handed Weapon Specialization
Effect: Increases all damage you deal when a one-handed melee weapon is equipped.
Statistics: Rank 1 = +1% damage, Rank 2 = +2%, Rank 3 = +3%, Rank 4 = +4%, Rank 5 = +5%.

Retribution Tree

Talent: Improved Seal of the Crusader
Effect: Increases the melee Attack Power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader.
Statistics: Rank 1 = +5%, Rank 2 = +10%, Rank 3 = +15%.

Talent: Crusade
Effect: Increases all damage caused against Humanoids, Demons, Undead and Elementals.
Statistics: Rank 1 = +1% damage, Rank 2 = +2%, Rank 3 = +3%, Rank 4 = +4%, Rank 5 = +5%.

Talent: Sanctity Aura
Effect: Increases Holy Damage done by Party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
Statistics: N/A.

Talent: Improved Sanctity Aura
Effect: Increasing the amount of Damage caused by targets affected by Sanctity Aura.
Statistics: Rank 1 = +1%, Rank 2 = +2%.

Talent: Vengeance Paladin
Effect: Gives you a bonus to Physical and Holy damage you deal for 15 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
Statistics: Rank 1 = +1%, Rank 2 = +2%, Rank 3 = +3%, Rank 4 = +4%, Rank 5 = +5%.

Talent: Sanctified Crusader
Effect: In addition to the normal effect, your Judgement of the Crusader spell will also increase the Critical Strike chance of all attacks made against that target.
Statistics: Rank 1 = +1%, Rank 2 = +2%, Rank 3 = +3%.

Threat Level

This skill generates Moderate Threat.

Uses in PvP

Uses in PvE

  • AoE high damage spell against Undead and Demon targets only.
  • Long cooldown and cast time makes you use it rather seldomly.
  • Good for Paladin Tanking of Undead and Demon targets, to get aggro on multiple Mobs.
  • Use with Consecration and Righteous Fury for extra Threat.
  • If you are not a tank, be careful, as even if the Threat is only Moderate, it will give you threat to all applicable Mobs in the area, making the Tanks job very hard.

Other Facts

  • Rather high mana cost of spell, use sparsly.