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Herbalism Patch History
From WoW: IncGamers World of Warcraft Wiki
Patch Changes to Herbalism
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Patch 2.1.0 (2007-05-22)
- The Dreaming Glory buff now correctly works in combat.
- Netherbloom no longer causes negative effects, although the positive effects happen less frequently. Additionally, the effects will not replace one another.
- Nightmare Vine has a reduced chance to poison the herbalist.
- Nightmare Seed found with herbalism now requires level 60 to use.
- Underbog Colossus have an increased number of herbs on them when harvested by an herbalist.
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Patch 1.8.0 (11 October 2005)
- Blindweed has been increased in size, making it easier to see.
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Patch 1.7.0 (13 September 2005)
- Black Lotus is no longer soulbound.
- Significantly more Stranglekelp has started washing ashore to the beaches of the world.
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Patch 1.2.2 (27 January 2005)
- Bug Fix. Herbs nodes will remain active if they are not fully emptied.
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Beta Patch 0.12.0 (10 October 2004)
- The herbs needed to support high end alchemy have been added to the world.
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Beta Patch 0.10.0 (19 September 2004)
- Merchant purchase/sale price of herbs significantly increased.
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Beta Patch 0.9.0 (15 August 2004)
- You can now use detect herbs/minerals while mounted.
- Price that gems sell back to stores increased slightly to be somewhat closer to their real value.
- Wildvine drop rate significantly improved (3 times old rate).
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Beta Patch 0.8.0 (7th July 2004)
- Artisan Herbalism has been added.
- Stranglekelp has been reduced to Herbalism skill 85.

