From WoW: IncGamers World of Warcraft Wiki
Statistics
Healing Wave
Rank 1
Heals a friendly target for 34 to 44.
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| Cost | 25 Mana | Duration | |
| Range | 40 yards | School | Nature |
| Cast Time | 1.5 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Healing Wave
Rank 2
Heals a friendly target for 64 to 78.
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| Cost | 45 Mana | Duration | |
| Range | 40 yards | School | Nature |
| Cast Time | 2 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Healing Wave
Rank 3
Heals a friendly target for 129 to 155.
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| Cost | 80 Mana | Duration | |
| Range | 40 yards | School | Nature |
| Cast Time | 2.5 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Healing Wave
Rank 4
Heals a friendly target for 268 to 316.
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| Cost | 155 Mana | Duration | |
| Range | 40 yards | School | Nature |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Healing Wave
Rank 5
Heals a friendly target for 376 to 440.
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| Cost | 200 Mana | Duration | |
| Range | 40 yards | School | Nature |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Healing Wave
Rank 6
Heals a friendly target for 536 to 622.
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| Cost | 265 Mana | Duration | |
| Range | 40 yards | School | Nature |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Healing Wave
Rank 7
Heals a friendly target for 740 to 854.
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|
| Cost | 340 Mana | Duration | |
| Range | 40 yards | School | Nature |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Healing Wave
Rank 8
Heals a friendly target for 1017 to 1167.
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|
| Cost | 440 Mana | Duration | |
| Range | 40 yards | School | Nature |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Healing Wave
Rank 9
Heals a friendly target for 1367 to 1561.
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|
| Cost | 560 Mana | Duration | |
| Range | 40 yards | School | Nature |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Healing Wave
Rank 10
Heals a friendly target for 1620 to 1850.
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|
| Cost | 620 Mana | Duration | |
| Range | 40 yards | School | Nature |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Healing Wave
Rank 11
Heals a friendly target for 1725 to 1969.
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|
| Cost | 655 Mana | Duration | |
| Range | 40 yards | School | Nature |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Healing Wave
Rank 12
Heals a friendly target for 2134 to 2436.
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|
| Cost | 720 Mana | Duration | |
| Range | 40 yards | School | Nature |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Talent Improvements
Elemental Tree
Talent: Unrelenting Storm
Effect: Regenerate mana equal to a % of your Intellect every 5 sec, even while casting.
Statistics: Rank 1 = 2%, Rank 2 = 4%, Rank 3 = 6%, Rank 4 = 8%, Rank 5 = 10%.
Talent: Elemental Precision Shaman
Effect: Increases your Chance to Hit with Fire, Frost and Nature spells by a % and reduces the Threat caused by Fire, Frost and Nature spells by a %.
Statistics: Rank 1 = Chance to hit +2% & threat -4%. Rank 2 = Chance to hit +4% & threat -7%. Rank 3 = Chance to hit +6% & threat -10%.
Restoration Tree
Talent: Improved Healing Wave
Effect: Reduces the casting time of your Healing Wave spell.
Statistics: Rank 1 = -0.1 sec, Rank 2 = -0.2 sec, Rank 3 = -0.3 sec, Rank 4 = -0.4 sec, Rank 5 = -0.5 sec.
Talent: Healing Way
Effect: Your Healing Wave spells have a % chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
Statistics: Rank 1 = 33%, Rank 2 = 66%, Rank 3 = 100%.
Talent: Nature's Blessing
Effect: Increases your spell damage and healing by an amount equal to a % of your Intellect.
Statistics: Rank 1 = 10%, Rank 2 = 20%, Rank 3 = 30%.
Talent: Nature's Swiftness
Effect: When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
Statistics: N/A
Talent: Tidal Focus
Effect: Reduces the Mana cost of your healing spells by a %.
Statistics: Rank 1 = 1%, Rank 2 = 2%, Rank 3 = 3%, Rank 4 = 4%, Rank 5 = 5%.
Talent: Healing Focus
Effect: Gives you a a % chance to avoid interruption caused by damage while casting any Shaman healing spell.
Statistics: Rank 1 = 14%, Rank 2 = 28%, Rank 3 =42%, Rank 4 = 56%, Rank 5 = 70%.
Talent: Healing Grace
Effect: Reduces the threat generated by your healing spells by a %.
Statistics: Rank 1 = 5%, Rank 2 = 10%, Rank 3 = 15%.
Talent: Tidal Mastery
Effect: Increases the critical effect chance of your healing and lightning spells by a %.
Statistics: Rank 1 = 1%, Rank 2 = 2%, Rank 3 = 3%, Rank 4 = 4%, Rank 5 = 5%.
Talent: Purification
Effect: Increases the effectiveness of your healing spells by a %.
Statistics: Rank 1 = 2%, Rank 2 = 4%, Rank 3 = 6%, Rank 4 = 8%, Rank 5 = 10%.
Threat Level
This skill causes a moderate amount of Threat.
Uses in PvP
Please feel free to add a bullet list of uses within PvP or editorial if you have more to say. What use is it against other builds, what skills can it be used to counteract or prevent. What skills does it work well in combination with.
Uses in PvE
Please feel free to add a bullet list of uses within PvE or editorial if you have more to say. Which creatures/bosses in particular is it useful against. What skills does it work well in combination with.