Personal tools

ADVERTISEMENT

Healing Touch

From WoW: IncGamers World of Warcraft Wiki

Jump to: navigation, search

Contents

Statistics

Healing Touch
Rank 1

25 Mana40 yd range

Heals a friendly target for 37 to 51.

Cost25 ManaDuration
Range40 yardsSchoolNature
Cast Time1.5 secsMechanic
CooldownDispel TypeNone

Healing Touch
Rank 2

55 Mana40 yd range

Heals a friendly target for 88 to 112.

Cost55 ManaDuration
Range40 yardsSchoolNature
Cast Time2 secsMechanic
CooldownDispel TypeNone

Healing Touch
Rank 3

110 Mana40 yd range

Heals a friendly target for 195 to 243.

Cost110 ManaDuration
Range40 yardsSchoolNature
Cast Time2.5 secsMechanic
CooldownDispel TypeNone

Healing Touch
Rank 4

185 Mana40 yd range

Heals a friendly target for 363 to 445.

Cost185 ManaDuration
Range40 yardsSchoolNature
Cast Time3 secsMechanic
CooldownDispel TypeNone

Healing Touch
Rank 5

270 Mana40 yd range

Heals a friendly target for 572 to 694.

Cost270 ManaDuration
Range40 yardsSchoolNature
Cast Time3.5 secsMechanic
CooldownDispel TypeNone

Healing Touch
Rank 6

335 Mana40 yd range

Heals a friendly target for 742 to 894.

Cost335 ManaDuration
Range40 yardsSchoolNature
Cast Time3.5 secsMechanic
CooldownDispel TypeNone

Healing Touch
Rank 7

405 Mana40 yd range

Heals a friendly target for 936 to 1120.

Cost405 ManaDuration
Range40 yardsSchoolNature
Cast Time3.5 secsMechanic
CooldownDispel TypeNone

Healing Touch
Rank 8

495 Mana40 yd range

Heals a friendly target for 1199 to 1427.

Cost495 ManaDuration
Range40 yardsSchoolNature
Cast Time3.5 secsMechanic
CooldownDispel TypeNone

Healing Touch
Rank 9

600 Mana40 yd range

Heals a friendly target for 1516 to 1796.

Cost600 ManaDuration
Range40 yardsSchoolNature
Cast Time3.5 secsMechanic
CooldownDispel TypeNone

Healing Touch
Rank 10

720 Mana40 yd range

Heals a friendly target for 1890 to 2230.

Cost720 ManaDuration
Range40 yardsSchoolNature
Cast Time3.5 secsMechanic
CooldownDispel TypeNone

Healing Touch
Rank 11

800 Mana40 yd range

Heals a friendly target for 2267 to 2677.

Cost800 ManaDuration
Range40 yardsSchoolNature
Cast Time3.5 secsMechanic
CooldownDispel TypeNone

Healing Touch
Rank 12

820 Mana40 yd range

Heals a friendly target for 2364 to 2790.

Cost820 ManaDuration
Range40 yardsSchoolNature
Cast Time3.5 secsMechanic
CooldownDispel TypeNone

Healing Touch
Rank 13

935 Mana40 yd range

Heals a friendly target for 2707 to 3197.

Cost935 ManaDuration
Range40 yardsSchoolNature
Cast Time3.5 secsMechanic
CooldownDispel TypeNone

Talent Improvements

Balance Tree

Talent: Lunar Guidance
Effect: Increases your spell damage and healing by a % of your total Intellect.
Statistics: Rank 1 = +8%, Rank 2 = +16%, Rank 3 = +25%.

Feral Combat Tree

Talent: Nurturing Instinct
Effect:Increases your healing spells by up to a % of your Strength.
Statistics: Rank 1 = 25%, Rank 2 = 50%.

Restoration Tree

Talent: Nature's Focus
Effect: Gives you a % chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.
Statistics: Rank 1 = 14%, Rank 2 = 28%, Rank 3 = 42%, Rank 4 = 56%, Rank 5 = 70%.

Talent: Naturalist
Effect: Reduces the cast time of your Healing Touch spell and increases the damage you deal with physical attacks in all forms by a %.
Statistics: Rank 1 = -0.1 sec Healing Touch cast time and physical attack damage +2%, Rank 2 = -0.2 sec Healing Touch cast time and physical attack damage +4%, Rank 3 = -0.3 sec Healing Touch cast time and physical attack damage +6%, Rank 4 = -0.4 sec Healing Touch cast time and physical attack damage +8%, Rank 5 = -0.5 sec Healing Touch cast time and physical attack damage +10%.

Talent: Tranquil Spirit
Effect: Reduces the mana cost of your Healing Touch and Tranquility spells by a %.
Statistics: Rank 1 = 2%, Rank 2 = 4%, Rank 3 = 6%, Rank 4 = 8%, Rank 5 = 10%.

Talent: Empowered Touch
Effect: Your Healing Touch spell gains an additional % of your bonus healing effects.
Statistics: Rank 1 = 10%, Rank 2 = 20%.

Talent: Gift of Nature
Effect: Increases the effect of all healing spells by a %.
Statistics: Rank 1 = 2%, Rank 2 = 4%, Rank 3 = 6%, Rank 4 = 8%, Rank 5 = +10%.

Talent: Nature's Swiftness
Effect:When activated, your next Nature spell becomes an instant cast spell.
Statistics: N/A

Talent: Intensity
Effect: Allows a % of your Mana regeneration to continue while casting and causes your Enrage ability to instantly generate rage.
Statistics: Rank 1 = +5% and 4 Rage, Rank 2 = +10% and 7 Rage, Rank 3 = +15% and 10 Rage.

Talent: Subtlety
Effect: Reduces the threat generated by your spells by a % and reduces the chance your spells will be dispelled by a %.
Statistics: Rank 1 = -4% threat and -6% dispel chance, Rank 2 = -8% threat and -12% dispel chance, Rank 3 = -12% threat and -18% dispel chance, Rank 4 = -16% threat and -24% dispel chance, Rank 5 = -20% threat and -30% dispel chance.

Talent: Natural Perfection
Effect: Your critical strike chance with all spells is increased by a % and melee and ranged critical strikes against you cause a % less damage.
Statistics: Rank 1 = +1% spell crit chance and -4% damage, Rank 2 = +2% spell crit chance and -7% damage, Rank 3 = +3% spell crit chance and -10% damage.

Talent: Tree of Life Talent
Effect: Transforms the Druid into the Tree of Life Form. While in this form you increase healing received by 25% of your total Spirit for all party members within 45 yards, your movement speed is reduced by 20%, and you can only cast Swiftmend, Innervate, Nature's Swiftness, Rebirth and healing over time spells, but the mana cost of these spells is reduced by 20%.

The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Statistics: N/A

Threat Level

This skill causes a moderate amount of Threat.

Uses in PvP

Please feel free to add a bullet list of uses within PvP or editorial if you have more to say. What use is it against other builds, what skills can it be used to counteract or prevent. What skills does it work well in combination with.

Uses in PvE

Please feel free to add a bullet list of uses within PvE or editorial if you have more to say. Which creatures/bosses in particular is it useful against. What skills does it work well in combination with.