From WoW: IncGamers World of Warcraft Wiki
Statistics
Hammer of Justice
Rank 1
Stuns the target for 3 sec.
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| Cost | 30 Mana | Duration | 3 secs |
| Range | 10 yards | School | Holy |
| Cast Time | Instant | Mechanic | Stunned |
| Cooldown | 60 secs | Dispel Type | Magic |
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Hammer of Justice
Rank 2
Stuns the target for 4 sec.
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| Cost | 50 Mana | Duration | 4 secs |
| Range | 10 yards | School | Holy |
| Cast Time | Instant | Mechanic | Stunned |
| Cooldown | 60 secs | Dispel Type | Magic |
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Hammer of Justice
Rank 3
Stuns the target for 5 sec.
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| Cost | 75 Mana | Duration | 5 secs |
| Range | 10 yards | School | Holy |
| Cast Time | Instant | Mechanic | Stunned |
| Cooldown | 60 secs | Dispel Type | Magic |
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Hammer of Justice
Rank 4
Stuns the target for 6 sec.
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| Cost | 100 Mana | Duration | 6 secs |
| Range | 10 yards | School | Holy |
| Cast Time | Instant | Mechanic | Stunned |
| Cooldown | 60 secs | Dispel Type | Magic |
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Talent Improvements
Holy Tree
Talent: Divine Illumination Talent
Effect: Reduces the mana cost of all spells by 50% for 15 sec.
Statistics: N/A.
Protection Tree
Talent: Improved Hammer of Justice
Effect: Decreases the Cooldown of your Hammer of Justice spell.
Statistics: Rank 1 = 5 sec, Rank 2 = 10 sec, Rank 3 = 15 sec.
Retribution Tree
Talent: Seal of Command Talent
Effect: Gives the Paladin a chance to deal additional Holy Damage equal to 70% of normal Weapon Damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 46 to 54 Holy Damage, 93 to 101 if the target is stunned or incapacitated.
Statistics: Rank 2 and above is considered a skill, details of which can be found on the Seal of Command Skill page.
Threat Level
This skill generates Low Threat.
Uses in PvP
- Used to interrupt spellcasting.
- Used to stop enemies hitting yourself or allies.
- Used to stop a fleeing enemy.
- Used to increase the damage done by Seal of Command Skill.
- Used in good junction with Repentance.
Uses in PvE
- Used to interrupt spellcasting.
- Used to stop enemies hitting yourself or allies.
- Used to stop a fleeing enemy.
- Used to increase the damage done by Seal of Command Skill.
- Used in good junction with Repentance.
Other Facts
- One of the best Stun skills in WoW.