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Statistics
Conjure Water
Rank 1
60 Mana
Conjures 2 bottles of water, providing the mage and his allies with something to drink.
Conjured items disappear if logged out for more than 15 minutes.
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| Cost | 60 Mana | Duration | |
| Range | Self | School | Arcane |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Conjure Water
Rank 2
105 Mana
Conjures 2 bottles of fresh water, providing the mage and his allies with something to drink.
Conjured items disappear if logged out for more than 15 minutes.
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| Cost | 105 Mana | Duration | |
| Range | Self | School | Arcane |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Conjure Water
Rank 3
180 Mana
Conjures 2 bottles of purified water, providing the mage and his allies with something to drink.
Conjured items disappear if logged out for more than 15 minutes.
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| Cost | 180 Mana | Duration | |
| Range | Self | School | Arcane |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Conjure Water
Rank 4
285 Mana
Conjures 2 bottles of spring water, providing the mage and his allies with something to drink.
Conjured items disappear if logged out for more than 15 minutes.
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| Cost | 285 Mana | Duration | |
| Range | Self | School | Arcane |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Conjure Water
Rank 5
420 Mana
Conjures 2 bottles of mineral water, providing the mage and his allies with something to drink.
Conjured items disappear if logged out for more than 15 minutes.
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| Cost | 420 Mana | Duration | |
| Range | Self | School | Arcane |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Conjure Water
Rank 6
585 Mana
Conjures 2 bottles of sparkling water, providing the mage and his allies with something to drink.
Conjured items disappear if logged out for more than 15 minutes.
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| Cost | 585 Mana | Duration | |
| Range | Self | School | Arcane |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Conjure Water
Rank 7
780 Mana
Conjures 10 bottles of crystal water, providing the mage and his allies with something to drink.
Conjured items disappear if logged out for more than 15 minutes.
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| Cost | 780 Mana | Duration | |
| Range | Self | School | Arcane |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Conjure Water
Rank 8
845 Mana
Conjures 10 bottles of mountain spring water, providing the mage and his allies with something to drink.
Conjured items disappear if logged out for more than 15 minutes.
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| Cost | 845 Mana | Duration | |
| Range | Self | School | Arcane |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Conjure Water
Rank 9
885 Mana
Conjures 10 skin of glacier water, providing the mage and his allies with something to drink.
Conjured items disappear if logged out for more than 15 minutes.
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| Cost | 885 Mana | Duration | |
| Range | Self | School | Arcane |
| Cast Time | 3 secs | Mechanic | |
| Cooldown | | Dispel Type | None |
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Talent Improvements
Tree
Talent: Arcane Meditation
Effect: Allows a % of your Mana regeneration to continue while casting.
Statistics: Rank 1 = 5%, Rank 2 = 10%, Rank 3 = 15%.
Talent: Presence of Mind Talent
Effect: When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
Statistics: N/A
Threat Level
This skill causes no amount of Threat.
Uses in PvP
Please feel free to add a bullet list of uses within PvP or editorial if you have more to say. What use is it against other builds, what skills can it be used to counteract or prevent. What skills does it work well in combination with.
Uses in PvE
Please feel free to add a bullet list of uses within PvE or editorial if you have more to say. Which creatures/bosses in particular is it useful against. What skills does it work well in combination with.