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Samwise Interview
Following the RTS summit event at Blizzard HQ a couple of weeks ago, numerous interviews have appeared. The latest has popped up on Eurogamer featuring the one and only Samwise Didier and the interview covers numerous topics with the art master. Here's a snip:
How important do you think the art was in World of Warcraft's success?
Samwise Didier: I think it was pretty important, because it definitely was different-looking than any other MMORPGs out there. Everyone else was a little bit more realistic, and all that's great, but people live in a real world and look like normal people already. Personally I don't like to play a normal-looking human, I always try to play whatever character is the big monster. In Warcraft I love the Horde, in games like Street Fighter I play Blanka and E. Honda, the big sumo guy. Something that I'm not in this world.
Thanks Wandering Goblin

